#Blender #3D #HarineMaking
[Maiking memo]
Create a shrine torii.
I'm trying to make full use of mirrors, but I'm frustrated on the way, and I'm still using mirrors.
The model uses the torii gate of Fushimi Inari Taisha, which I personally like.
The modifier "mirror" is used so that it is symmetrical.
The curved part is subdivided and bent using a transform.
I used the ocean modifier for water and the HDRI of "Poly Haven" in the end though I tried various things for the sky.
https://polyhaven.com/
The ground material used towards the end also uses the "Poly Haven" texture.
The overlapping part of the mirror is black at the time of rendering, but I was able to avoid it by setting the center part so that it does not overlap.
Rendering uses "Eevee", it took a tremendous amount of time to use "Cycle" at first ...