An educational 3D third-person adventure that combines environmental storytelling with engaging waste management gameplay mechanics.
Project Snapshot
🎯 Goal: Create immersive educational experience focusing on proper waste management through interactive storytelling
🛠️ Tools: Unity development + collaborative team workflows + iterative playtesting protocols
🔄 Process: Systematic development cycles with regular milestone reviews and user feedback integration
📊 Outcome: Successfully shipped playable game available on itch.io platform
💡 Impact: Demonstrated complete project lifecycle management from concept to published product
As project lead, I coordinated cross-functional team development while ensuring educational objectives aligned with engaging gameplay experiences. Despite navigating technical challenges and scope management across multiple disciplines, the collaborative approach significantly enhanced final product quality and team learning outcomes. This experience delivered both leadership growth and practical game development expertise while expanding my understanding of educational game design principles.
An educational 3D third-person adventure that combines environmental storytelling with engaging waste management gameplay mechanics.
Project Snapshot
🎯 Goal: Create immersive educational experience focusing on proper waste management through interactive storytelling
🛠️ Tools: Unity development + collaborative team workflows + iterative playtesting protocols
🔄 Process: Systematic development cycles with regular milestone reviews and user feedback integration
📊 Outcome: Successfully shipped playable game available on itch.io platform
💡 Impact: Demonstrated complete project lifecycle management from concept to published product
As project lead, I coordinated cross-functional team development while ensuring educational objectives aligned with engaging gameplay experiences. Despite navigating technical challenges and scope management across multiple disciplines, the collaborative approach significantly enhanced final product quality and team learning outcomes. This experience delivered both leadership growth and practical game development expertise while expanding my understanding of educational game design principles.